1. Consume what advances the run

The official description makes consumption the central action: villages and fortresses are targets in the castle’s expansion loop. Start by learning which nearby targets help you make the next meaningful move.

Do not turn this first pass into a route puzzle. The useful observation is what your current run can safely consume and what that unlocks immediately afterward.

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2. Expand, then choose a direction

Expansion is not the finish line; it creates room for the next build decision. Choose one role—Siege, Arcane or Burst—and let the next few decisions test that identity.

The Builds page keeps these as decision directions rather than declaring a current winner. That is deliberate while exact stats and live balance are still being checked.

3. Challenge stronger targets and learn from failure

Once the castle has a coherent direction, use the next stronger target as a test. If the run fails, label the bottleneck before selecting the next unlock.

Across runs, the official store identifies Modules, Vehicles, Artifacts and Captains as the progression layers to investigate. The optimal order is an open hands-on question, not a fact to fill in from the retired Demo.

  • Consume → create room for expansion.
  • Expand → commit to a readable build direction.
  • Challenge → name the bottleneck.
  • Unlock → test one improvement on the next run.